HIRoland
MIDI
RHVTHM COMPOSER
TR-707
Owner's Manual
nHVTWWI COMP»t3BB» T R'7D7
jflP""*^
WHIMHlJ
I
1
i •
■ iiiiiiiiiiiiini
Radio and television interference
"Warning - This equipment has been verified to comply with the limits for a Class B computing
device, pursuant to Subpart J, of Part 15, of FCC rules. Operation with non-certified or non-
verified equipment is likely to result in interference to radio and TV reception."
If your equipment does cause interference to radio
or television reception, you can try to correct the
interference by using one or more of the following
measures:
•Turn the TV or radio antenna until the interfer-
ence stops.
• Move the equipment to one side or the other of
the TV or radio.
•Move the equipment farther away from the TV or
radio.
• Plug the equipment into an outlet that is on a dif-
ferent circuit than the TV or radio. (That is, make
certain the equipment and the radio or television
set are on circuits controlled by different circuit
breakers or fuses.)
• Consider installing a rooftop television antenna
with coaxial cable lead-in between the antenna
and TV.
The equipment described in this manual generates
and uses radio-frequency energy. If it is not installed
and used properly, that is, in strict accordance with
our instructions, it may cause interference with
radio and television reception.
This equipment has been tested and found to com-
ply with the limits for a Class B computing device in
accordance with the specifications in Subpart J, of
Part 15, of FCC Rules. These rules are designed to
provide reasonable protection against such an inter-
ference in a residential installation.
However, there is no guarantee that the interference
will not occur in a particular installation. If this
equipment does cause interference to radio or televi-
sion reception , which can be determined by turning
the equipment on and off, the user is encouraged to
try to correct the interference by the following
measure:
• Disconnect other devices and their input/output
cables one at a time. If the interference stops, it is
caused by either the other device or its I/O cable.
These devices usually require Roland designated
shielded I/O cables. For Roland devices, you can
obtain the proper shielded cable from your dealer.
For non Roland devices, contact the manufacturer
or dealer for assistance.
if necessary, you should consult your dealer or an
experienced radio/television technician for addi-
tional suggestions. You may find helpful the follow-
ing booklet prepared by the Federal Communica-
tions Commission:
"How to identify and Resolve Radio-TV Interfer-
ence Problems"
This booklet is available from the U.S. Government
Printing Office, Washington, D.C., 20402, Stock No.
004-000-00345-4.
Contents
CD Panel Descriptions 3
B] Outline of the TR-707 6
iU Connections 7
0) Operation 8
1 Getting to know your Composer 8
a. Manual Play • 8
b. Demonstration Program 8
2 Writing and playing rhythm patterns ■ • • • 9
a. Step Writing 9
b. Tap Writing 14
c. Pattern Playing 16
3 About Last Step and Scale 17
a. Setting Last Step 18
b. Setting Scale • 18
4 Flam and Shuffle 20
a. Flam 20
b. Shuffle ■ 21
5 Track Writing and Playing - • ■ •' 22
a. Track Writing 22
b. Track Playing 23
6 Editing ■ 24
a. Track Editing 24
b. Delete 25
c. Insert 25
7 Other useful functions for editing • 26
a. Copying a Singie pattern : 26
b. Copy (within Tracks) 27
c. Chaining patterns together 27
8 Tape interference 31
a. Saving 31
b. Verification 32
c. Loading 34
d. Setting a file number 34
9 Memory Cartridge 35
a. Selecting a Bank 35
b. Saving and Loading 36
10 External Connections 37
a. Multi Output 37
b, Trigger Out, Start/Stop 37
11 SYNC • ■ • '• 38
a. Sync using DIN 38
b. Sync using MIDI 39
. c. Sync using Tape Recorder 40
12 MIDI 42
a. Setting MIDI Channel 42
b. OMNI Mode 43
c. Key Number • • • ' 44
d. Transmitting MIDI Message
from the Composer : 46
ES Specifications 47
s
1.
s
a
1 j j o
| < a a
' o = =
< £ S
a • •
C
ffl .
ill i
<A
^ a I
*-
a a
3 !
a a
<n
Important
• This unit might not work properly if turned on
immediately after turned off. If this happens,
simply turn it off and turn it on again a few
seconds later.
• This unit might get hot while operating but there
is no need to worry about it.
• Be sure to use the supplied AC Adaptor. Using
any other adaptor may cause trouble. Do not use
this adaptor with any other device, either.
• Do not switch the unit on without the AC
Adaptor connected.
• Operating the TR-707 near a neon or fluorescent
lamp may cause noise interference. If so, change
the angle of the unit.
• Avoid using the unit in excessive heat or humid-
ity or where it may be affected by direct sunlight
or dust.
• Use a soft cioth and clean only with a neutral
detergent.
• Do not use solvents such as paint thinner.
• View the Display from the proper angle.
• Please be careful not to damage the window.
Battery Replacement
Please save the data in memory on a cartridge or
tape to prevent accidental loss of memory during
battery replacement.
Use two 1.5V (UM-3) batteries.
I Remove the battery cover on the bottom of the
unit.
2 Remove the batteries from the battery case.
Memory Back-up
The TR-707 features memory back-up system that
retains the data even when switched off. A set of
batteries (1.5V or UM-3 batteries x 2) supports its
back-up circuit.
Be sure to keep the batteries securely connected
even during AC operation.
Always replace with a complete set of new batteries
once a year no matter how rarely you have used the
unit.
Change the batteries with the TR-707 switched on,
this way the memory can retain the data.
if the unit is not to be used for long periods of time,
please save the data on a tape or -cartridge then
switch it off and remove the batteries, otherwise
various troubles may be caused by battery leakage.
Please observe the following "Battery Replacement".
Please be sure that the polarities of the batteries are
correct.
3 Place a new set o* batteries taking care of the
polarities.
Use two 1.5V
(UM-3) batteries
(2 Replace the battery cover.
Please be sure to do the entire battery replacing
procedure with the unit switched on. Then the
data in memory will be retained.
Outline of the TR-707
The Rhythm Composer TR-707 is a fully program-
mable rhythm machine which allows you to pro-
gram 4 Rhythm Tracks or tunes (altogether 998
bars) from up to 64 kinds of user-created Rhythm
Patterns.
Each of the 15 digital drum voices is extremely
realistic and has. a separate output jack for individ-
ual mixing, echo or equalizer.
An optional memory cartridge plugs directly into
the Composer for instantaneous loading and saving,
expanding the memory capacity by three times.
A Display window helps your operation to great
extent,
MIDI Bus on the rear panel interfaces with other
MIDI devices to allow control of several instruments.
Flam (Grace-note} and Shuffle can be added for
greater variety and realism.
Now we'll find our way around the important
controls before creating and storing ('writing') our
own rhythm tracks. With any computer keyboard,
the same key may do several different jobs depend-
ing on how it is used. The Composer, which is a
type of computer, does this also. When switched on,
the Composer automatically selects (or 'defaults' to!
Track I,
"Default" means the value automatically selected
by the Composer overriden by your command.
A Track is a complete tune in rhythm, made up of
Patterns strung together (Patterns are covered later),
and there is a demonstration tune written on Track
1,11 and HI.
The SHIFT Key is used a lot. It enables many but-
tons and keys to perform two functions instead of
just one. The distinction is clearly marked on the
Composer: all functions enclosed with lines and
highlighted are selected while the SHIFT Key is
held down. Ail other functions do not need the
SHIFT Key. The only exception to this rule is the
ENTER Key.
The Main Keys numbered 1 to 16 are used for
several tasks:
(i) They produce the voices manually when tapped.
(ii) They divide a bar of music into 16 parts, and
enable voices to be written into any of these
pans.
(iii) They assign the instrument voices in turn when
you are writing:^-
(iv) They take care of all the "housekeeping" in-
volved in editing Rhythm Patterns and Track,
such as delete, insert and copy,
(v) They set the Accent on the major voices.
Above the Main Keys is the scale of time values with
a red LED beside each to indicate which is in opera-
tion. These indicate -whether, you are..operating in
2/4, 3/4, 4/4, 6/8 or multiples of these times.
Default value is 4/4, other times are set with the
SCALE button.
Special times such as 5/4, 7/4 or any other can be
set with the LAST STEP button. Mixed times which
change each bar can also be set up.
We use the CLEAR button to erase rhythm patterns
we want to write over, the FLAM button for adding
Flam or- 'grace notes' ahead of the main beat, and
INSTRUMENT SELECT for selecting each voice
in turn when writing Patterns,
Finally, don't worry if you can't get an immediate
response from these controls; sometimes they
operate only under special circumstances to protect
your data. A full explanation of ail controls follows
in this Manual.
£3 Connections
! 1
*-
L
L
L_
MT LT SD BD
MEMORY— SAVE LOAD-!
PHONES START/STOP RIM TRIG OUT SYNC— OUT-
© ©
•IN-
•TAPE
t
Amplifier
Audio Amplifier
PA Mixer
SW
RIDE CRASH HH HCP/TAMB RIM /COW HT
R(MONO) L
Headphones
00 Operation
The TR-707 has the following 5 modes.
Pattern Playing Mode
Step Writing Mode \
Tap Writing Mode /
Track Playing Mode
Track Writing Mode
- Pattern Writing Modes
1. GETTING TO KNOW YOUR COMPOSER
12. CLOSED -HI-HAT
13. CLOSED- HI-HAT
14. OPEN • HI-HAT
15. CRASH -CYMBAL
16. RIDE- CYMBAL
The numbers 1 to 16 represent the Main Keys to be
used for selecting corresponding drum voices.
The Closed Hi-hat 12 and 13 are exactly the same
sounds.
a. Manual Play
With the composer connected to the power source,
and to your amplifier or mixer, you are ready to try
out a variety of sounds by playing it manually.
Switch it on. A variety of lights will come on, but
we'll learn about them later. Locate the Main Keys
numbered 1 to 16 which have the drum voices
marked underneath. Simply tap each key: All voices
have different drum sounds. Also, if you tap the key
with the Accent and/or Shuffle/Flam Keys down,
the created sound will take on accent and/or Flam.
• Summary of controls
Level Knob ©
This is to control the volume of each drum voice.
Accent Level Knob ©
This knob controls the intensity of the accent.
Volume Knob ©
This is to control overall volume of the rhythm
data.
Tempo Knob ©
Rotating this knob quickens the tempo of the
rhythm data.
It is not possible to output the following pairs of
voices at the same time.
1 and 2 (Bass Drums 1 and 2)
3 and 4 {Snare Drums 1 and 2)
8 and 9 {Rim Shot and Cow Bell)
10 and 1 1 {Hand Clap and Tambourine)
12(13) and 14 (Closed Hi-hat and Open Hi-hat)
For instance, if you have entered the Cow Bel! in
the step where the Rim Shot has been already writ-
ten, the Rim Shot will be automatically replaced
with the Cow Bell.
b. Demonstration Program
A sample program is stored in your Composer on
Tracks I, II and III. You can hear this simply by
pushing the START Key ®. At the end of the
Track, the Composer will stop, and start again from
the beginning if you again push the START Key.
You can vary the Tempo by turning the Tempo
knob @ .
Restoring the demo program
If you have erased the demo program but want to
restore it, take the following operation.
Press the Track Mode Switch ® and Track Number
Button I, and while still holding them down, switch
the composer on.
• Summary of voices
1. BASS- DRUM(1)
2. BASS ■ DRUM 12)
3. SNARE- DRUM (1)
4. SNARE -DRUM (2)
5. LOW • TOM
6. MID -TOM
7. HI TOM
8. RIM-SHOT
9. COW • BELL
10. HAND- CLAP
11. TAMBOURINE
2. WRITING AND PLAYING RHYTHM
PATTERNS
Now that we know how to produce a!! the sounds,
we will learn to write a pattern. A pattern is a one-
bar phrase. We can write into memory a iarge num-
ber of patterns (up to 64) to recall later in any
order we like, either manually or as a completely as-
sembled track stored in memory. In practice, we will
find it easier to write patterns in the same order we
later assemble them into tracks, or complete tunes.
There are two ways of writing patterns a— Step-
writing, in which we enter or load one step at a time
without worrying about tempo. The Composer will
take care of that when we've finished. b-Tap Writ-
ing, in which we use a key to tap in the rhythm in
time to a Rim shot produced every quarter-beat by
the Composer,
a. Step Writing
We can enter a rhythm pattern by writing drum
voices step by step.
* First of all, check that the composer is switched
on and not running.
Operation
X While holding the Shift Key down, press the
Pattern Mode Button © until the Mode Display
shows STEP WRITE.
Now, the composer is in the Step writing mode.
PATTERN
While hoidine
this button down
2^3
TRACK
MODE
(D To prepare for loading in our pattern, press any
of the Pattern Group Keys © (A, B. C or D).
The pressed key will light up showing the cor-
responding pattern group (consisting of 16 pat-
terns each selected by one Main Key) is ready to
receive data. It is in Pattern Writing mode.
-PATTERN group-
CTJ a OB CTjc C7JD
©
Press the Pattern Clear Key © , and still holding
it down, press one Main key (1 to 16), selecting
the position where you wish to store your
pattern.
-PATTERN-
CLEAR
The indicator of the selected number will light up.
Also, if any pattern has been previously stored in
this position (in this pattern number), it will be
erased.
CLEAR
While holding
this button down
Di E=3 2 CZ3 3 04 CDS O 6
rnrnrn
I Main Key©-©
I II IL_
■ ■
<D Press the Start Key © . Though the fights will
flash in sequence, there will be no sound because
you have dear memory. The flashing speed is
equivalent to the' tempo of the rhythm, so adjust
the Tempo Knob © ,
©13
START
1 Now, select your first instrument, by holding
down the Instrument Selector Button © then
pushing the corresponding Main Key (if you
want Snare Drum 1 .push the Main Key 3 marked
Snare Drum 1.)
In the Display © , the '
left of the selected voice.
► " mark will flash on the
PATTERN-
INSTRUMENT
/GUIDE
While holding
this button down
©-©
BASS DRUM
►
HCP TAMB
RIM COWbell
Hi Tom
Mid Tom
Low Tom
Snare Drum
Bass Drum
ACcent
10
(§':■ Regard the 16 Main Keys as an entire bar, and
push the Main Keys that correspond to the steps
where you want the drum voice selected in the
procedure (5". . Now, in the Display, the dots of
the corresponding positions (steps) light or
flash.
□ 7 CD 8 O 9 10 O 11
I
If you wish to erase the voice you have written
into a certain step, simply press the Main Key
that corresponds that step.
(7i Now, move to the other drum voices. Repeat
procedures @ and (£ < for each drum voice.
(f Now, you can hear the complete pattern. At this
stage, you can modify it any way you want, by
re-selecting other instruments and" changing their
timing, or adding accent.
(|> To write accents, hold down the Instrument
Selector Buttpn © , and without releasing it,
push the Accent Key © { e Enter Key).
Regard the 16 Main Keys as an entire bar, and
push the Main Keys that correspond to the steps
where you want accents. There are two kinds of
accents, weaker, and stronger. Pressing a Main
Key once will write a weaker accent to the cor-
responding position, and pressing it again will
write the stronger accent. And pressing it once
again will cancel the accent altogether, and the
indicator fight will go out.
The dots ( • ) in the Display either flash or glow
steadily depending on what drum voice is currently
selected.
Glowing dots
Flashing dots
BASS- DRUM (1)
BASS- DRUM |2)
SNARE • DRUM ID
SNARE- DRUM \2)
RIM • SHOT
COW BELL
HAND - CLAP
TAMBOURINE
CLOSED- HI-HAT
OPEN • HI-HAT
RIDE CYMBAL
CRASH -CYMBAL
HI TOM
MID • TOM
LOW • TOM
Weaker accent end stronger accent can be distin-
guished by the Display's response. " • " flashes
when weaker, and fights steadily when stronger.
(Q> When you are satisfied with the sound, it is time
to leave "write" mode to store the pattern in its
final form:
i) Press the Stop/Continue Key
ii) In future, you can always come back to the
same pattern by pushing the same Pattern
Group Button, the Main Key you selected in
the procedure (J; , then the Start Key © .
^ }
Example Step Write
< Fig 1 >
< Fig 2>
Let's write an exampie pattern of 4/4 time rock
rhythm in Step Writing.
ACCENT >
CLOSED HiHAT
m
3
SDI
BDi
1
1 L
1
r At >
STEP 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
CYmbal
HiHat
HCP TAMB
Snare Drum
Bass Drum
ACCENT
Display Response
First, foliow the Step Writing procedures I to .4
on page 9 and 1 0.
if the last step has been set to any number other
than 16, set it to 16 by pressing the Main Key 16
while holding the Last Step Button © .
; X Entering Closed Hi-hat
While holding the Instrument Selector Button
© down, press the Main Key © or © {both are
Closed Hi-hat).
Tap the Main Keys 1 to 16 according to the score
shown beiow.
Now, the Closed Hi-hat is selected and ready to
be written at the position where the Main Key is
pressed.
CLOSED HiHAT
I i i I ; i q | : I
TTJ J J J J . J .
J J J
*- DDDDDDDDDDDDDlTdD
■ I M '
l« M " ■« HI it m w
Hit all the Main Kevs, and make sure ail the
indicators glow.
12
2 Entering Snare Drum 1
While holding the Instrument Selector Button
% , press the Main Key 3 .
Tap the Main Keys according to the score. (Refer
to the figure beiow.)
SDf
h »
L_L
Main
D 1 ~» EZ » E3 * ■> 0« ZD» E3 • D« D» O" O" ■■« O" C3" CD*
-"DDaDDDDDDDDDDDDD
Press the Main Keys 5 and 13, and make sure
the corresponding indicators glow.
3 Entering Bass Drum 1
While holding the Instrument Selector Button
© , press the Main Key i .
Tap the Main Keys according to the score as
shown below.
BDI
r
U Jt
+ ■ m
Main Keys
DDDDDDQDDDDDDDDD
Press the Main Keys 1 , 8, 9 and 12, then make
sure the corresponding indicators glow.
4 Entering Accents
Whiie holding the Instrument Selector Button
© , press the Accent Key (Enter Key).
Tap the Main Keys according to the score as
shown below.
ACCENT — ^~
>
>
>
ii CT a £~- a
« oe rr» Z3i m* a» mn cs« mu ou a» d«
Main Keys
DDDDDDDDDDDDDDDn
Press the Main Keys 1 , 5, 9 and 13, then make
sure the corresponding indicators glow.
Now, a Rhythm Pattern like Fig 1 is entered, and
the Display Window responds as shown in Fig 2.
73
b. Tap Writing
Operation
First, check if the composer is switched on and not
running.
CD While holding down the Shift Key © , push the
Pattern Mode Button @ as many times as needed
until the Display shows TAP WRITE.
Now, the composer is in the Tap Writing mode.
PATTERN
jA
While holding
this button down
tf
3
i j n
TRACK
MODE
Decide which Pattern Group you want to write
into. Then ' push the Pattern Group Button
(which will then flash).
-PATTERN GROUP-
DADBDCDD
DDOD
®
&
(f, While holding the Pattern Clear Button © ,
select the Main Key (1 to 16) where you want to
write the Pattern,
The indicator of the pressed Main Key flashes.
Also the above operation erases. any pattern pre-
viously written there.
-PATTERN-
CLEAR
CLEAR
While holding
this button down
I I 1 I I 2 □ 3 CD 4 CD 5' CTJ6
□BO □ □
14
® Press the Start Button © . Now, you will hear
guide crotchet rim shot. This will not be
recorded.
Here, if you push the instrument Selector Button
© , this rim shot will stop. And if pressed again,
start.
<D Tap in the rhythm on the Main Keys, just as you
did when playing the keys manually. Remember,
you are writing one bar which is repeating.
* The shortest timing value that can be written
into the TR-707 is 16th note ( J ). Therefore,
if you slow the tempo to make writing easier,
you could be surprised at the result when you
change back to normal tempo.
* If you make an error, while the rhythm is still
running, hold down the Clear Button © , then
push the Main Key belonging to that voice until
that voice has disappeared. Then write that voice
again. Even if you make many mistakes at this
stage, you will soon find it comes easier.
START
-PATTERN-
CD 3
□ 4
CLEAR
White holding
this button down
If
0-©
Note
By the above operation, erasing the Hand Clap will
erase the Tambourine an d-v ice-versa. This also holds
true for the Rimshot/Cowbell.
© When you have finished writing, push the Stop/
Continue Key.
Snare drum
stop/cont
If you wish to write accents, tap in the rhythm
on the Accent Key 9L ( e Enter Key), just as you
did in the above procedure ® .
Now, the weaker accents have been written. To
write stronger accents, try tapping in the exactly
same timing as you have tapped. Tapping once
again in the same timing will change the accents
to weaker, and so on.
Weaker accent or stronger accent can be dis-
tinguished by the Display's response. The "•"
mark flashes when weaker, and glows steadily
when stronger.
To change from Step Writing mode to Tap Writing
or from the Tap Writing to the Step Writing mode,
simply hold the Shift Key j& down, and without
releasing it, push the Pattern Mode Button $ . This
mode changing operation can be done even while
rhythm is running. So, if you have made an error in
Tap Writing mode, you can immediately turn the
composer to the Step Write mode and correct the
error without affecting any other part of the pattern
data. To the contrary, you can add a more compli-
cated rhythm in the Tap Write mode to the pattern
entered in the Step Write mode.
75
c. Pattern Playing
When you intend to write a complete Track from a
group of Patterns, you may want to listen carefully
to your patterns either separately or in sequence. It
is a good idea to write your Patterns roughly in the
order you will use them, though you will often go
back to re-use previous Patterns,
1 ) Playing a single Pattern
Operation
© Push the Pattern Mode Button © to turn the
composer to the Pattern Playing mode.
(D Push the Pattern Group Button © which is the
same one you have been using. Then push the
required Main Key to select your pattern, .
The Display now shows the rhythm chart of the
selected Pattern.
<D Press the Start Key © .
To change Patterns, there is no need to stop play-
ing. Simply push another Main Key and the new
pattern will take over at the end of the bar.
(4) Press the Stop/Continue Key © to stop the
rhythm. By pressing the Stop/Continue Key once
again, the pattern will start playing from where it
was stopped.
2) Block Playing
Any block of Patterns may be played in sequence.
To play Patterns 1 to 5 in sequence, push Main Keys
1 and 5 together (the indicators of the Main Keys 1
to 5 will light up, showing that they are ready to be
block-piayed), then push the Start Key ffi ,
All the other necessary procedures are the same as
the Pattern Playing.
e.g. To play Pattern No. 1 to 5 continuously.
Y-1 -^|-2 -BB-3 -ai-4 -MT-5 I I 6
Pattern Playing
16
3. ABOUT LAST STEP AND SCALE
The default setting is 4/4 time, shown by the red
light at the left side of the chart. In this, the lowest
of the four chart lines, the 16 Main Keys are shown
divided into 1 bar of 4 crotchets, therefore the value
represented by each Main Key is a semi-quaver, or
1/16 note.
Z3« o» a« on 3« CD» CD« D« ZD»
DDDDDDDDDDDDDDDD
J
J
A bar of 4/4 time
To enter the Pattern other than above, such as 3/4,
a bar consists of 12. steps, so it is necessary to
change the total step number from 16 to 12. (See
a. Setting Last Step on page 18,}
:« zd« cz)»
DDDDDDDDDDDDDDDD
J j J* j< j> .* ji .» ,i * j> j
These are not used.
J
A bar of 3/4 time
The chart line second from the bottom is divided
into half a bar of two crotchets, in which the 16
Main Keys represent a dem (semiquaver, or 1/32
note. Although patterns may be only half-a-bar
long, two patterns may be chained to play consecu-
tively. (See c. Chaining patterns together on page
29.)
The third line up on the chart is similar to the first,
except for three beats (or 6) in the bar instead of
common time. The fourth line is similar to the
second line, but again caters for 3 or 6 beats in the
bar. The Scale may be set to any of the lines. (See
b. Setting Scale.)
The Pattern of 4/4 with triplets also consists of 1 2
steps. If, however, entering the Pattern with the
Scale set to 4/4, the total piaying time will be three
quarter of the common time. So, it is necessary to
change the time of each step. (See b. Setting Scale.)
The Last Step is set so that *> and
(simple) and „ s * (compound) - 12.
16,
Di D» OS O* C!i D ■ E3» Oi C3» D» D« Ow a« □« Ou d«
DDDDDDDDDDDDDDDD
— 3 — — 3- — — 3 — . — 3 —
JJJjjfSsSJ'jS These are
are not used.
J
J
A bar of 4/4 time
The total time required is three quarter compared to 4/4 time.
77
a. Setting Last Step
Operation
© Enter Pattern Writing mode, in either the Step
Writing or Tap Writing mode.
(2) While holding the Last Step Button © , push the
relevant Main Keys to set the bar length.
By using the above function of changing the
number of steps or beats in a bar, odd times such
as 5/4 (combination of 3/4 and 2/4) or 7/4
(combination of 4/4 and 3/4) can be easily
entered.
b. Setting Scale
Operation
©■ Enter Pattern Writing mode, in either Step Writ-
ing or Tap Writing mode.
(4) The' tempo of the red light may also change, since'al
the rhythms are in step with each other.
(g Push the Scale Button ® . The Scale light will
move up one step, to line 2.
:3 Each time the Scale Button is pushed, the red
light moves. up. From the top line it moves back
to the bottom line.
Dt Z3J C2J O* C3* □• CD' CD » CD 9 CD* E3« C3» Ott C3» 0>« C3»
DDDDDDDDDDDDDDDD
J
J
JJiJJJJJJ^JJJiJ
E2i C3» CDs Z3 « ED • O • C5» O • E3 « C3« C3" Oo Qtt Qu C3»* E2»
DDDDDDDDDDDDDDDD
In this scale, repeating a pattern twice or chaining
two patterns makes a common iength.
£Z* ~» ZT » ™ ■ CTT-* S« Z2* !3 * ZI ^ C3«= r3« Z3«* HDu Qu C3« E2«
nDDDDDDnDnnDDDDD
iZAi ^_ZA^ j j ** j -* j -* - H
1 j
hhhhhhhf\hh^N
These are not ujed.
DODDODDDDDDDDODD
Last step
• mux
DDDDDDDDDDDDDDDD
.1 Jt 3 .* * $ $ _t 3 * 3 * _H * * *
* • # • m' m
h 3 i J» 3 S _* is .H Jt H S
These are not used.
# «»
ca « o » C2 a Cj • n: » ca« cs» en* n< o» CD" ow o«j ow d« o»
DDDDDDDDDDDDDDDD
t
Last step
In this scale, repeating a pattern twice or chaining
two patterns makes a common length.
?9
4 FLAM & SHUFFLE
a. Flam
Fiam is a kick-note written ahead of the main beat,
and takes on the effect of a grace note. It differs
from Shuffle in that it occurs once only. Flam can
be written on the Snare Drum or any of the Toms.
The time gap between the Flam or grace note and
its following main note can be varied with 4 options,
using the Main Keys. To set up the Fiam:
1) In Step Writing Mode
(D Change to Step Write mode and have the rhythm
running.
(g Hold down the Instrument Selector Button ©
and press TWICE the Main Key belonging to the
voice you are writing Flam to.
The Display shows steady glow of "►" mark,
d Write your instrument voice as usual.
2) In Tap Writing Mode
(T) Change to the Tap writing mode, then have the
rhythm running.
d Hoid down the Shuffle/Flam Button © , and
without releasing it, tap in the rhythm on the
relevant Main Keys belonging to the voice you
are writing Flam to.
Fiam cannot be entered to the Snare Drum 1 and
2 at the same time. It is only written to the Snare
Drum 2. To obtain Flam on the Snare Drum 1 ,
hoid the Shift Key down, and push the Instru-
ment Selector Button ® . Each time the button
is pressed, Snare Drum 1 and 2 are alternately
selected.
* The dots in the Display do not flash but glow
steadily, even when the Snare Drum 2 is selected.
20
3) Setting the Flam interval
The interval of Flam can be written after having
entered Fiam in either' Step Writing or Tap Writing
mode. But the Flam interval writing operation
should be done in the Step Writing mode, so if the
composer is in the Tap Writing mode, change to the
Step Writing mode.
There are 4 different intervals optional by the Main
Keys 10 to 13. The shortest interval is Key 10, and
the longest is 13..The Key 9 is Off.
© Hold down the Shuffle/Flam Button ® and
press any of the Main Keys 9 to 13 to set the
Flam interval.
(D if you want to know the Flam interval currently
■ set, press the Shuffle/Flam Button ® and see
which Main Key tights up.
* The position of the Tempo Knob does not affect
the Fiam interval.
b. Shuffle
A shuffle beat is one in which a bounce-note is
added immediately in front of each crotchet beat.
This is done for at least one chorus and frequently
for a whole tune. A shuffle beat may be added to
any rhythm pattern in common time (when either
of the Sower 2 lines of the Scale is selected). The
added bounce is changed in volume with 4 options
using the Main Keys 1 to 5. To set the Shuffle beat:
© Change to the Step Writing mode and have the
rhythm running.
(D Hold down the Shuffle/Flam Button © while
pushing the relevant Main Keys which will be
zero with key 1 and maximum with- key 5.
(D If you want to know the bounce currently set,
push the Shuffle/Flam Button. A Main Key will
light up to indicate the degree of bounce.
Bounce is getting stronger.
□ i CD2 03 t=S4 □ *" □« 07 Oa CD*
0DDDD
Flam interval is getting longer.
□ 10 On □ «' C=>13 ° M n16 a " w
mremnM If SHARE DRUM
IuwtqmI fMipToMl I Hi-row . | fniMsHQT cowbbI1M«"Cl*ptam8obss11
-CL OSE D OPEN CRASH WD£
HI HAT i I CVUBM.
Shuffle
Flam
Fig 4-1
21
5 TRACK WRITING AND PLAYING
a. Track Writing
A track is a complete sequence of rhythm Patterns
or Bars arranged in any order to form a complete
piece: There are 4 Tracks retaining 99B bars in all.
Entering rhythm Patterns of an entire Track witi
replace the. patterns previously written, so you may
save it. (See 31 and 36.)
1) Writing single Patterns to a Track
(D Press the Shift Key © , and still holding it down,
push the Track Mode Button @ to turn the com-
poser to the Track Writing mode.
You will notice that the Display shows TRACK
WRITE.
(1/ Still holding the Shift Key down, press any Track
Selector Button (I to IV) which will be shown in
number in the Display.
(I- If there is any data written in that Track, clear it
by holding the Track Clear Button and the Track
Selector Button you have selected in the step :g
above.
Remember that the above operation .WILL
ERASE YOUR EXISTING TRACK. If you wish
to preserve it, save it as described in Saving on
page 31 and 36.
(D Push the Start Key © to start rhythm. You will
now hear whichever pattern happens to be
selected.
<D Change to the Pattern you want for Bar 1 by
using a Pattern Group Button © (A, B, C or D)
and a Main Key (1 to 16).
The indicators of the pressed button and key are
now lighted. Also, the Display shows the rhythm
pattern.
® If you enter the wrong pattern in any bar, you
can go back and do it again. Push the Back But-
ton © once or more to step back to the bar.
(D When you have completed the Track, push the
Stop Key © , which will close off the Track.
When the composer is in the Track Writing mode,
writing or editing (see Editing on page 24) can
be done even while rhythm is not running.
(= skipping the procedure •£ )< during which the
indicators can considerably help you.
2) Writing Chained Patterns to~a v Track
Two or more Patterns may be chained so that they
play as one. This takes care of Rhythms which need
more than 16 steps per bar, such as 32nd notes
within 4/4 time, or semi-quavers within odd times
such as 5/4 or 7/8. You may need to change the
Scale before writing the Rhythm patterns if you
intend to Chain them, so that they all-play with the
same time value.
To write Chained patterns into a Track:
Instead of taking the procedure (E in 1) Writing
single Patterns to a Track, simultaneously press the
Main Keys belonging to the first and last numbers of
the Chained Patterns, (e.g. key 1 and key 3.)
(|) Press the Enter Key © , which writes your Pat-
tern into Bar 1 of the Track and moves on to Bar
2.
NOTE
* Do not turn off the Composer while in the Track
Write mode, or the Track data may be lost.
(7) Repeat the procedure (§, and (£ for Bar 2, and
so on. Naturally, there will be many bars where
the sample pattern is repeated.
22
b. Track Playing
NOTE i
To hear the Track you have written:
Press the Track Mode Button until the Display
shows TRACK PLAY.
(2, White holding the Shift Key © down, press the
Track Selector Button {I to I V ) which you wish
play. This causes the Display to show the selected
Track number.
d; Push the Start Key © .
MEASURE
If the Display does not show the bar number, check
if it is set to Measure Display mode. If it still does
not show the bar number, most probably, there is
no rhythm pattern written in the relevant Track,
therefore pushing the Start Key has no effect.
The selected Track will start to play from the
first bar,
& To stop playing, push the Stop Key © as
we found earlier, you can continue on from this
point with the Com Key © , or else start again
from Bar 1 with the Start Key © .
NOTE 2
In Track Write or Track Play mode, you can select
either tempo or bar number display. Simply push
the Tempo Measure Display Button , and the
mode will change alternately.
If you da not touch any key at all during Track
playing, it will play til! the end, then stop.
You can select any other Track of course, but
you must first stop the rhythm.
TEMPO
/MEAS
* You can add to the track while it is playing by
manually tapping the Main Keys. This will not be
written into memory.
Playing the rhythm from the bar you like;
Operation
J Assign the beginning bar of the rhythm pattern,
as shown on page 24.
1 Push the Stop/Continue Key © .
The rhythm pattern will play from the bar you
assigned.
TEMPO
in
u
MEASURE
c
23
6 EDITING
You may find on listening to your Track that you
have made an error. The TR-707 allows you to
replace the wrong pattern in a certain bar with a
correct one, add or delete patterns, groups of pat-
terns or complete choruses, etc. This editing func-
tion, however, requires you to assign the bar number
correctly. Otherwise the whole editing would go
wrong.
To assign the bar you want:
Set the Composer to either Track Play mode or
Track Write mode.
Set the Tempo/Measure Display section to Measure
display mode by pushing the Tempo/Measure Dis-
play Button ©.
• Push the Forward Button © which advances
one bar at a time, until you come to the right
bar.
• Push the Back Button © which backs up one
bar at a time, until you come to the right bar.
• Assign the bar number by holding the Shift Key
© down white punching the bar number on
the Main Keys 1 to 10 (press 1 and 6 for bar
number 161, and push the Enter Key.
• Push the Back Key down, while holding the For-
ward Key down, and the bars will be advanced
quickly. On the contrary, push the Forward Key-
down while holding the Back Key to back up the
bars quickly.
a. Track Editing
First, check if the composer is in the Track Writing
mode, and not running the rhythm.
d Call the bar you wish to change, by any means
you Uke as shown in "To assign the bar you
want" in the section just before this.
The Display will show the number of the assigned
bar.
(? Press the Start Key ® to start rhythm pattern.
* Skip this procedure if you are editing without
rhythm running.
,| Select the correct pattern.
4 Push the Enter Key ©, which writes the correct
pattern moving onto the next bar.
5 Press the Stop Key © .
24
b. Delete
c. Insert
You can delete any Pattern or series of patterns
from a Track. To delete a sequence of patterns, you
assign the first and last bars of the sequence before
removing them from the Track.
d; Enter Track Writing mode, and select the Track
by using a Track Selector Button © .
(f. While holding the Shift Key down, use the Main
Keys to select the first bar number you want to
delete (it will appear in the Display). Then push
the Enter Key © .
■I. Still holding the Shift Key down, push the Delete
Key (- Main Key 13} then the number of the last
bar you want to delete, then push the Enter Key.
vi To delete a single bar, while holding the Shift
Key down, select bar number, push the Enter,
then the Delete, then the Enter.
You can insert any single Pattern or Chain into a
Track.
CD Enter Track Writing mode. Select the Track by
using a Track Selector Sutton.
(| Assign the bar number by holding the Shift Key
® , selecting the bar number after which you
wish to insert, push the Enter Key.
d Select the Pattern you wish to insert by using a
Pattern Group Button © and Main Key.
& While holding the Shift Key down, push the
insert Key (Main Key 12), then the Enter Key © .
To insert a chain of Patterns, see page 22.
If the maximum memory capacity (998 Bars) is
full up, no more Patterns can be written.
To delete the end of a Track, instead of assigning
the last bar number, push the Last Measure
Button © (with -the Shift Key down, push the
Delete, Last Measure.,. Enter).
(See Example on page 26)
5 To add a Pattern to the end of Track , assign the
last bar during the procedure (£■ by pushing the
Last Measure Button. This advances one bar from
the last measure, where a Pattern can be written
in usual Track Writing procedure.
(See Example on page 27)
25
Example Delete
To delete 21st to 24th bar.
25 26 27 28 29 3D 3! 32
Before deleting
Tj Recall the 21st measure (Bar Assign)
U.'
(jjT) Take Delete procedure and delete up to 24th bar.
Shift Key
24
Main Key 2
2
Main Key 1
1
Enter Key
35
lT
MEASURE
l
i
\y (Partem display changes)
Shift Key
2-3
Main Key 13
(Delete Key)
Main Key 2
Main Key 4
V
Enter Key
(Pattern display changes
MEASURE
D U
L (
MEASURE
3
i
• To delete 25th to the last bar.
1 2 3 i „ 17 18 '9 20 2\ 22 22 2d .25 26 --2^ 28,
I 2 3 J
17 (8 19 20 21 22 23 24
Before deleting
After deleting
Recall the 25th bar.
;2 Delete up to the last bar.
Shift Key
Main Key 2
Main Key 5
Enter Key
2t
35
V
(Pattern display changes)
Shift Key
26
Main Key 13
(Delete Key)
Last Measure Key
V
Enter Key
35
(Pattern display changes)
MEASURE
D U
L. I
26
• To delete only 19th bar.
1 2 3 i . 17 1
!9l 2D ?l 22 23 2i
2 3 J » 17 I B 19 20 21 22 23
Before deleting
After deleting
(T) Recall the 19th bar.
(2 'Take Delate procedure.
Shift Key
a
J
Shift Key
2i
Main Key 1
i
MEASURE
'O
1 _/
Main Key 13
(Delete Key)
13
|_J*
Main Key 9
9
7
Enter Key
35
Enter Key
35
V
Example Insert
• To insert a Rhythm Pattern into the 3rd bar.
.1 2 3 i 5 6
Before inserting
After inserting
inserted here.
Recall the 3rd bar.
Shift Key
Main Key 3
Enter Key
24
35
V
(Pattern display changes)
MEASURE
3
v£ Select the Rhythm Pattern
(Pattern Group, Pattern Number).
(fl Take insert procedure
Shift Key
24
Main Key 12
(Ins en Key)
12
Pattern Group Key
(A, B, C, D)
3d
Enter Key
35
Main Key (1 to 16)
I - 16
V
MEASURE
27
7 OTHER USEFUL FUNCTIONS FOR
EDITING
a. Copying a single Pattern
A Rhythm Pattern can be copied from one memory
location to another. After copying, the Pattern will
remain in its original location as well as apearing in
the new location you have chosen.
Operation for copying
(£, Enter the Pattern Writing mode. • •
(£. Assign the new location (Pattern Number) which
your Pattern is copied to, by using Pattern Group
Button (A, B, C, D) and Pattern Number Button
(Main Key 1 to 16).
% While holding the Shift Key © down, push the
Copy Key (Main Xey 11), the Pattern Group
Button and Pattern Number Button assigning
your source Pattern, then the Enter Key.
It is not possible to copy the Chained Patterns
altogether at a time. You need to break the
Chain once, then copy the pattern one by one.
Then finally chain the patterns again. (See p 29 1
b. Copy (in Track Writing Mode)
You can copy any Bar or sequence of Bars into a
Track. The arrival of the new Patterns will extend
the length of the Track accordingly. The difference
between COPY and INSERT is that Insert deals
with patterns while Copy adds extra bars from an
existing Track, either within the same Track or a
different Track. To follow the Copying procedure:
(l .Enter the Track -Writing mode. Select the Track
you want by pushing a Track Selector Button.
.2 Assign the bar number after which you wish the
new pattern to begin, by holding the Shift Key,
entering the bar number and pushing the Enter
Key.
3- While holding the Shift Key, push the Copy
(Main Key 11), appropriate Mam Keys (1 to 10)
assigning the staling bar number, t'" c " tne Enter
Key, and the ending bar numbe r . thpn the Enter
Key. Be sure that aii are aone while the Shift
Key is being hela down.
(See the Example on pag* 30:
NOTE
* Please make sure that the composer is not run-
ning during the above Copying operation.
* Some copies are impossible. For example, you
cannot copy Bars 20 to 25 into Bar 22 of the
same' Track. If the Copy is impossible, or
memory is full (exceeding 998 bars) the Display
will respond with;
28
c. Chaining patterns together
The Chaining function allows two or more Patterns
to be chained so that they play as one. This is useful
for any Bar consisting of more than 16 steps (e.g.. 1
= 1 step or odd times such as 5/4 or 7/8),
CD Enter the Pattern Writing mode, and select a pat-
tern group by using the Pattern Group Buttons
(A.B.C.DI.
(2 Select the Main Keys belonging to the first and
last number of the Patterns you wish to chain,
and hold these down, and without releasing
them, push the Enter Key.
NOTE
This Chain function, naturally is available just for
the adjacent Patterns.
• Even the whole Pattern group (Key 1 to 16) can
be chained if desired.
• You may need to change the Scale before writing
the Rhythm Patterns so that they all play with
the same time value.
• To play a Chain, select any of the Patterns which
belong to the Chain and the whole chain will
play.
To drop a Pattern from the Chain, hold the rele-
vant Main Key down, and push the Enter Key.
To break a Chain hold down each pattern key in
turn and push the Enter Key.
Example of using Chain Function
i
ACCENT
OPEN/CLOSED
HI HAT
SD 1
BD 1
TTJ ,
~4 * — — _,
Pattern 'a *
Scale:
Bottom Line
>r
■$ *~»-
* ■■*■■* — km*
- * ■■»■■■■ «- » — x-v
'J( : CLOSED HI HAT
N : OPEN HI HAT
Main Key (one)
Last Step : 8
Main Key (one) m "J\'
Last Step : 12
Use up to 8 steps
• : glowing steadily
c : flashing
Use up to 12 steps
To enter the rhythm pattern shown above, you need to
divide it into two patterns; 'a ' and ' b ', then enter them
with two different Scale settings. If, however, these two
patterns are written in different pattern numbers, they
will be written as two bars iater in Track writing. To
solve this problem, enter the patterns 'a ' and ' b' in the
two adjacent pattern numbers, then chain them together.
Now, these patterns will be written into a Track together
and counted as one bar.
29
Example Copy
• To copy T3th to 16th measures into the 19th measure.
Before copying
After copying
Recall the 19th bar.
(g Take copy procedure end copy 13th to 16th ber.
Shift Key
2i
Shift Key
2&
Main Key 1
1
MEASURE
in
i i
Main Key 1 1
(Copy Key)
II
MEASURE
1 _/
Main Key 9
9
Main Key 1
l
7
Enter Key
35
Main Key 3
3
MEASURE
/ /
' o
Enter Key
25
— ^ ■
Main Key 1
l
Main Key 6
6
MEASURE
Enter Key
35
V
30
8 TAPE INTERFACE
Even if the optional Memory Cartridge is not avail-
able, the TR-707's Tape Interface allows the Tracks
written into memory to be stored on tape (=Save).
This saving, however, requires much more compli-
cated procedure than that by memory cartridge.
a. Saving
First of all, connect the tape recorder and the composer as shown below.
Tape Recorder
ij Set your tape recorder ready to record using the
Pause key if you have one.
■2 Start the tape recorder.
If your tape recorder features a recording level
meter, set it on + 3VU, and if featuring a signal
indicator, make sure that signal is being received.
'•1 While holding the Shift Key down, press the Save
(Main Key 14), then the Enter.
The Display will respond with 5
that it is now in saving mode.
showing
For about 7 seconds after the Enter Key is
pressed, the Pilot tone is heard then it is followed
by the modulated tone which carries the data, in
the Display Window, the dots on the line of
Hi-Tom light from the 1st step to right showing
the progress of the saving during which all indi-
cators go out. When the lighting reaches up to
14th step, the Display and indicators go back to
the normal condition.
STEP 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
CYmbal
HiHat
HCP TAMB
RIM COWbeu
^ f
Hi Tom
* s
4 \
■
Mid Tom
Low Tom
.| Stop the tape recorder.
* At any time during saving, pushing the Main Key
1 can stop the saving operation.
To ensure the data has been properly saved, go
to the next verifying operation.
37
b. Verification
Connect your recorder as shown below.
| To Load Jack ® MZ.
Headphones Jack
Earphone Jack
Tape Recorder
(i Wind back the tape to the start of your pilot
tone.
.2 While holding the Shift Key down, push the
Verify Key {Main Key 15} then the Enter Key.
On pressing the Verify Key, the Display shows
;; " . Then on pressing the Enter Key, ail the
indicators go out,
STEP
1 2 34 56 7 B 9 10 1112 1,
3 1
4 1
5 16
CYmbal
H.Hat
HCP TAMB
RIM COWbeu
Hi Tom
Mid Tom
Low Tom
32
d Start your recorder on play.
When the data is found, the Display will show:
Error Indication
N f •"_•*. is shown in the Display, stop the tape
recorder, then press the Main Key 1. Then repeat
the Verifying operation with a different volume
setting.
If the error indication is still showing no matter how
many times you try, repeat saving procedure. If it
is still not remedied, try saving with a different tape
recorder.
Watch the Display, if the dots on the line of
Hi-Tom light from 1st step to 14, then the data
has been properly saved,
(J Stop the tape recorder.
* At any time during verifying, pushing the Main
Key 1 can stop verifying operation.
33
c. Loading
The ioading procedure is used to take a Track stored
on tape and load it into the Composer. Loading pro-
cedure is exactly the same as the Verifying except
that you use the Load Key instead of Verify. Like-
wise, the tape recorder connections are the same.
Of course, you must push the Play Button on the
Pilot tone to avoid missing out data.
* At any time during ioading, pushing the Main
Key 1 can stop the loading operation.
If the data is properly saved on tape, loading will
be done without any problem, unless the tape is
damaged during preservation. If you want to load a
numbered fiie, then see the following "d. Setting a
File Number".
d. Setting a File Number
A file number (1 to 99) can be allotted to data
when you are saving it. This means that later when
you are loading, you can specify the file number
and the Composer will choose that file from the
others and load it: provided you remember what the
file number is. if load files, whether numbered or
not, without specifying the file number, then the
Composer will load the first fiie it comes to.
To allocate a file number
After pushing the Save Key during step (% in Saving
procedure on page 31 , choose a file number (1 to
99) from the Main Keys (1 to 10), then push the
Enter Key.
The assigned fiie number is shown in the Display,
To load a numbered file
O
File Number 18
1 — Saving
After pushing the Load Key (Main Key 16) in the
Loading procedure, assign the file number by press-
ing the relevant Main Key (1 to 10), and the Enter
Key. If you do not assign any file number, the data
first found will be automatically loaded.
NOTE
* Until the assigned data is found, the Display will
show P {Pass).
c>
c>
File Number 18
•Ready to Load
MEASURE
r
i
(
H
i
1
1
File Number 17
Passing
When the assigned file number is found, the
Display shows F (Found), and loading starts.
O
File Number 18
Loading
24
9 MEMORY CARTRIDGE
The Memory Cartridge M-64 is an optional extra
which will save and load data instantly instead of
using a tape recorder. It acts as additional memory
to enable three times more capacity of Tracks to
be held by the Composer at any one time. When
many tracks are needed during a live performance,
new tracks can be loaded into the Composer during
a break or intermission, after the old ones have been
performed. Memory Cartridge also permits the
safe storage of data which might otherwise be lost
through being accidentally written over.
You may consider the internal memory of the com-
poser as Bank 1 , the Memory Cartridge as Bank 2
and 3. The data in the Cartridge can be used in
exactly the same way as using the data in the
Composer's internal memory. Just note that to save
the data in the cartridge onto a tape, it should be
loaded from the cartridge into the composer then
saved onto a tape, and vice-versa.
To operate the Memory Cartridge:
Load the cartridge by inserting it into its slot
located at the upper left of the composer's front
panel. Before connecting the Memory Cartridge to
the Composer, be sure that it is entered to the Track
Playing mode, the rhythm is not running and the
Protect Switch on the Cartridge is set to the ON
position. The ON/OFF operation of the Protect
Switch should always be done while in the Track
Play mode,
a. Selecting a Bank
Enter the Track Playing mode with the rhythm not
running. Then, press the Cartridge Key (Enter Key)
while holding the Shift Key down, and the bank
moves as shown below.
EZ3
Indicator
ENTER
CARTRIDGE
ACCENT
Bank Number
Indicator
dark
red
green
Bank
Composer's memory
{Bank 1}
Memory Cartridge
IBank 2)
Memory Cartridge
(Bank 3)
— MEMORY PROTECT SWITCH
35
b. Saving and Loading
1 ) Saving data onto the cartridge
Enter the Track Playing mode with the rhythm not
running.
(T) While holding the Shift Key ® down, press the
Cartridge Key ( B Enter) ® to select Bank 2 or 3.
Each time you press the Cartridge Key, the banks
will change as shown a. Selecting a Bank on page
35.
<£. Set the Protect Switch on the Memory Cartridge
to OFF.
(I While holding the Shift Key down, press the
Copy Key (Main Key 11), then the Main Key 1 ,
then the Enter Key.
On pressing the Copy Key, the Display Window
will show the selected Bank 2 or 3. And on press-
ing the Main Key 1, ;-,? or ;-:> appears
showing that data in Bank 1 is being saved to
Bank 2 or 3. On pressing the Enter Key, the
Display will show the 1st pattern of the saved
data. And, now saving is done?
(? Return the Protect Switch to ON.
2) Loading data from the cartridge
Enter the Track Playing mode with the rhythm not
running.
(D While holding the Shift Key © , press the Car-
tridge Button © to select Bank 1 (Composer's
memory).
(2. While holding the Shift Key down, press the
Copy Key (Main Key 11), then the Main Key 2
or 3 depending on which bank you wish to
load, then the Enter Key © .
On pressing the Copy Key, the Display Window
will show - ; , and on pressing the Main key,
£- ; or 3_ . appears showing thai data in
Bank 2 or 3 whichever has been selected is being
loaded into the Composer. In a few seconds after
pressing the Enter Key, the Display will show the
1st pattern of the loaded data.- And,- now loading
is completed. In the same way, you can transfer
data from bank 2 to 3 p.^ , or from 3 to 2
36
10 EXTERNAL CONNECTIONS
There are many ways of connecting the Composer
to other instruments, special effects and external
controls, especially through the use of MIDI. This
Chapter describes how to use these connections
which can all be found on the back pane! of the
Composer.
a. Multi Output
There is a separate output socket for each voice. All
voices are normally summed together at the Master
output. Any voices taken out separately will be
subtracted from the total. Effect units may be
Echo, Delay, Reverb .Graphic Equalizer, Flanger, etc.
b. Trigger Output, Start/Stop
A positive 5 volt pulse of 20ms is available in the
same interval as written Rim Shot.
An external Pedal Switch preforms the same func-
tion as Start/Stop.
(See the picture below.)
Producing special sound by a synthesizer.
EG
'EXT
GATE
RIDE CRASH HH HCP/TAMB RIM /COW HT
<Q (Q>
RtMONO) L
hT LT SD BO
MEMORY—SAVE LOAD-j
@ -TAPE
PHONES START/STOP RIM TRIG OUT SYNC— OUT IN-
o
Roiand
Start/Stop can be controlled with the Pedal Switch.
DP-2 {Optional)
37
11 SYNC
The TR-707 features Sync function using DIN
socket, MIDI connector and tape recorder.
To change the Sync modes, set the Composer to
Track Play mode without rhythm running, and push
the Sync Mode Button © while holding the Shift
Key © down.
TEMPO
c
Jl
u
TEMPO
r
3 "
C
TEMPO
r
-i " n
TEMPO
i j n
I L. U
DIN Sync mode
with the Composer
being Slave.
The Composer is
Sync'ing to the
Tape Sync signal
MIDI Sync mode
with the Composer
being Slave.
The Composer's \
tempo setting
decides the tempo.
The number changes
as the Tempo Knob
\ is rotated, ,
a. Sync using DIN
The DIN socket marked "SYNC" is for use with
non-M!DI instruments.
When the Composer is controlling the tempo or set
to Tape Sync mode, the DiN Connector on the back
panel serves as an Output. To use the Composer as a
Slave, however, convert it to an Input as follows.
Connect the composer to the master devices as
shown in Fig a— 1. and .turn the TR-707 to the
Track Playing mode. Then while holding the Shift
Button © down, press the Sync Mode Button ffi
until the Display becomes as shown in Fig a— 2.
The TR-707 does not sync in the tempo quicker
than . - 250, so be sure to set the tempo of the
master instrument below that.
SYNC using DIN
MC-202
MC^ etc.
DIN Sync
OUT
(Master)
TR-707
DIN Sync
# (Slave)
The Master device controls the tempo, start/stop, etc.
Fig a-1
TEMPO
r
3 ~~
u
TRACK
MODE
TRACK PLAY
Display Reaction when the TR-707 serves as
Slave in DIN Sync mode.
Fig a-2
.?fl
b. Sync using MIDI
The TR-707 features MIDI output and input, there-
fore can sync with MIDI sequencer, etc.
1) Sync to slave devices
Connect the TR-707 to the slave device such as a
sequencer, etc., as Fig b— 1 . Then set the slave device
ready to receive Sync signal from the MIDI IN.
(Refer to the owner's manual of each device.)
Now, pressing the Start Key © of the composer
will start sync'ing in the tempo of the composer.
MIDI
MlDt
(Master)
(Slave)
IN OUT
Sequencer
MSQ-100
MSQ-700, etc.
The TR-707 controls the start/stop, tempo, etc.
Fig b-1
2) Sync to master device
Connect the TR-707 to the master device such as a
sequencer, etc., as Fig b— 2. Then take the following
procedure to select MIDI Sync mode.
IN OUT
Keyboard
JX-8P
JP-6, etc.
Sound Source for
the sequencer
MIC i
wir
~1
Min ;
IN OUT
OUT
OUT
OUT
1
i (Master)
IN iJL'T
Keyboard
JX-SP
JP-6, etc.
Sound Source for
IK OUT
Sequencer
MSQ-100
MSQ-700, etc.
(Slave)
K'tr:
TR-707
IN
The Master device controls the start/stop, tempo, etc.
Fig b-2
(T Turn the composer to the Track Playing mode.
While holding the Shift Key down, press the
Sync Mode Button @ until the Display becomes
as shown right.
Now, the tempo and start/stop are controlled by
the master device.
TRACK
MODE
TRACK PLAY
This indication means the TR : 707 is in the
Ml Di Sync mode, serving as Slave.
How to return to the Internal Tempo Mode
While holding the Shift Key © down, push the
Sync Mode Button © until the Tempo/Measure
display section shows tempo value.
In the MIDI Sync mode, there is no signal output
from the DIN Sync Connector or Tape Sync Out
Jack.
39
c. Sync using Tape Recorder
The Tape Sync jacks on the back panel (the same
jacks used for saving and loading onto cassette) can
be used to run the Composer from a Sync signal
recorded on a tape.
1) Recording the Sync signal
(D Connect the tape recorder as shown below.
TR-707 Rear Panel
y> H (y) (y)
MT IT SD BD
MEMORY— SAVE LOAD-i
RIM TRK3 OUT SYNC— OUT -
-IN-
-TAPE
(D With the rhythm not running, the Composer
generates a signal at the Load jack. Adjust the
tape deck so that the recording level reads about
-10 to -3 VU.
(D Select the Track to be played and adjust the
tempo.
<J) Start recording, then in a few seconds push the
Start Key to start the rhythm.
(D When the whole Track has piayed and the Com-
poser stops, stop the recorder.
Be sure to set the tempo slower than . = 180.
Tape Recorder
UNE OUT UNE IN
® ©
40
2) Controlling the Composer from the tape
recorder
The composer can sync to the synchro signal
recorded on tape, which is useful for multitrack
recording.
© Connect the Composer to the tape recorder as
shown in Fig c— 2,
(f. Cue the tape recorder so that it will play from
the beginning of the Pilot tone.
(f: Select the Track Playing mode, then seiect the
Track to be played.
'4 Press the Sync Mode Button © while holding
the Shift Key © until the Display shows as Fig
c-3.
Now, the Composer is ready to be controlled by
the synchro signal sent to the Tape Sync jack.
(I Press the Play button on the tape recorder.
•6 Press the Start Key ® on the composer.
Be sure to push the Start Key, before the Pilot
tone turns to modulated tone.
The moment the Pilot tone turns to modulated
tone, the composer starts sync'ing.
7 You can leave the Tape Sync mode before start-
ing the Composer, by pushing the Sync Mode
Button © . You can stop it while running, by
pushing the Stop/Continue Key © .
* If slave instruments are connected to the Com-
poser by MIDI or DIN, they will sync together.
How to return to the Internal Tempo Mode
While holding the Shift Key © down, push the
Sync Mode Button © until the Tempo/Measure
display section shows tempo value.
oOXZ?°0
LINE IN
(L)
LINEl IN
(fl!
TAPE
SYNC IN
Tape Recorder
l. RiMONO
DIN)
TR-7CT
Figc-2
Fig c-3
41
12 MIDI
TheTR-707hastwo MIDI Connectors, IN and OUT.
(See the separate volume "MIDI"). If the Composer
is connected through its MIDI OUT to another
instrument's MIDI IN connector, then the Composer
will control that instrument, and vice-versa.
The TR-707 can transmit and receive the following
MIDI messages.
1. Key message for each voice (here, each drum
voice is represented by key number)
2. Track Number (Song Select) message
3. Bar Number (Song Position) message
4. Synchro Signal such as Tempo Clock, Start/Stop,
etc.
The messages 1 , 2 and 3 can be sent or received
only in Track Play mode.
a. Setting MIDI Channel
MIDI message can be sent or received only on the
same MIDI Channel, that is, the MIDI instruments
should be set up properly, and aiso select the same
MIDI Channels.
The TR-707 has 16 MID! Channels and any of
these channels can be selected using the Main Keys
(I to 16) depending on the device used with the
TR-707.
1) First, check how the Display reacts by pressing
the MIDI Channel Button © while holding the
Shift Key © down.
The Tempo/Measure section of the Display shows
the MIDI channel currently set.
2) Now, try changing channel numbers. While
holding the Shift Key © down, push the MIDI
Channel Button © then the Main Key (1 to 16)
selecting the channel number (1 to 16).
* The Display shows the channel number you have
set.
indication of OMNI Mode ON/OFF & MID! Channel.
MEASURE
fT ; iifli
I l H U
TRACK
MODE
TRACK PLAY
l -~ The MIDI Channel (1 to 16) currently selected.
This bar appears while in OMNI Mode ON. When OFF, goes out.
42
b. OMNI Mode
As explained in the former section, to enable MIDI
voice messages to be communicated by means of
MIDI, it is critical to set the MID! channel of all the
relevant MID! instruments to the same numbers.
OMNI ON mode, however, makes the receiver
recognize voice messages in ail channels without dis-
crimination. Use the OMNI ON or OFF mode which
makes the receiver accept voice messages only from
the selected channel(s), depending on the situation.
Operation to select OMNI ON or OFF
Enter the Track Writing mode with the rhythm not
running.
1) First, see how the Display reacts by pressing the
MIDI Channel Button © while holding the Shift
Key © down.
2) Try changing the modes, by holding the Shift
Key © down and pushing the MIDI Channel
Button © then the Enter © .
The Tempo/Measure section of the Display will
show either OMNI ON or OMN! OFF whichever
happens to be selected currently.
Repeat the above procedure 2)
previous mode.
to return to the
Indication of OMNI Mode ON/OFF & MID) Channel.
MEASURE
1 1 it u
i
TRACK
MODE
TRACK PLAY
u " The MID! Channel (1 to 16) currently selected.
1 This bar appears while in OMNI Mode ON. When OFF, goes out.
43
c. Key Number (Assigning Key numbers to
the Composer's drum voices)
The keyboard message sent from the sequencer or
keyboard is received by the TR-707 and makes the
drum voices sound. Any key number can be as-
signed to each drum voice later, but let's see the
initial setting from the manufacturer.
Drum Voices and corresponding Key Numbers. (MIDI IN)
(34)
(37)
RIM
(39)
HCP
(42)
CH
(44)
CH
(46)
OH
(49)
CRASH
(51)
RIDE
(54)
TAMB
(55)
cow
(58)
(5
(61)
(63)
(3
B
5)
31
(3
B
6J
22
(38/
SD1
(4
S
G)
02
L-T
t)
OM
(43?
L-TOM
(45'
(47 -
y-TOV
US'
H-TOM
(5C:
n-TOV
(5
2.
(53!
(55)
(57 >
(59'
j';
i
(625
Th
; iu
mb
ers
in
Jar
e th
e K
ey
nur
nbe
rs.
Middle C Key
1} Even if the initial setting shown above has been
altered for some reason when you get your
TR-707, you can initialize it as follows.
(X Enter the Track Playing mode, with the rhythm
not running.
(1 While holding the Shift Key © down, press the
MIDI Channel Button © TWICE. All the indi-
cators of Pattern Group Buttons and Main Keys
wilt go out, teliing you that key numbers can
now be assigned to the voices.
2) To assign a Key number you like to each voice,
(D First, connect the Composer to the MIDI instru-
ments as shown in Fig c— 2.
'I Press the instrument/Guide Button © , and the
initial setting is returned.
4 To leave this Key Number Setting mode, push
the Enter Key ffi .
MIDI device
MIDI
'
Audio Signal
1
1
r
r
OUT
Keyboard
(HP-450, etc.)
IN PHONES RfMONO. 1
TR-7C7
ooo
»
O
Headpl
Amp
iifie
r
Set the amplifier and speaker so that you can
monitor each drum voice.
Fig c-2
A. A
i Enter the Track Writing
rhythm having run.
mode, without the
id
©/press the MIDI
® While holding the Shift Key
Channel Button © TWICE. All the indicators of
Pattern Group Buttons and Main Keys will go
out, telling you that key numbers can now be
assigned to the voices.
®Push the Track Clear Button (
previous key number assignment.
This clears
©Select a drum voice and hold the corresponding
Main Key down, and without releasing it, press a
key on the connected instrument.
©To cancel the key assignment you have made,
press the same key again.
d> If you wish to actually listen to the reaction of
the drum sound here, try it by playing the rele-
vant key on the instrument.
® To cancel this Key Number Setting mode, push
the Enter Key © .
Several key numbers can be set to one voice, but
the same number cannot be assigned to more
than one voice.
If you assign the key number already used for a
certain voice to another voice, the previous voice
will be automatically dropped.
The key numbers available for this assignment
are 35 to 98.
Entering 3 Key Number
The Key Number sent to the pressed Main Key will be set.
(When the Key Number is sent, the corresponding voice wil
output its sound.)
Entering the same Key Number as above (second time)
The Key Number sent to the pressed Main Key will be cancelled
(When the Key Number is sent, there is no sound.)
45
d. Transmitting MIDI message from the
Composer
The MIDI message sent from the Composer is
received by the connected instrument and makes
the keys produce sounds. There are two kinds of
assignments optional as shown in the Fig d— 1 or 2
below. The following operation is to choose one of
them.
(D Enter the Track Playing mode, without rhythm
running. Then while holding the Shift Key ®
down, push the MIDI Channel button © and
the Instrument/Guide Button ©
Turn the TR-707 to the Key message transmitting
mode.
(Each time you push the Instrument Guide
Button, the TR-707 is turned to the internal
voice mode and Key message transmitting mode
alternately.)
NOTE
* When the Composer is transmitting MIDI mes-
sage, the built-in voices do not output any sound.
* The Key message transmitting mode is available
only while in the Track Play mode. In this mode,
only the programmed sounds will be transmitted.
(| Enter the Track Playing mode, without rhythm
running. Then while holding the Shift Key ©
down, push the MIDI Channel Button © and the
Last Step Button © . Table in Fig d— 1 and in
_ Fig d-2 are alternately selected.
Triggers of Voices and corresponding Key Numbers (MIDI OUT)
(34)
E35 1
BD1
(37!
RIM
(36)
BD?
(39:
HCP
(38:
SD!
SD2
CH
Ml)
L-T
IAA)
(46)
OH
(45'
M-T
(4?'<
f49>
CRASH
(48'
H-T
(51'
RIDE
(54)
TAMB
(53-
(55)
COW
(55-
£5S;
t57>
(53:
(61)
(50
i
The numbers in { I mean the Key Numbers, and the words below
them are the Triggers' names of the Voices.
Fig d-1
Middle C Key
(34'
(35
(37;
BD2
(36)
BOI
(35 1
SD2
(38'
SD1
L-T
H'T
(411
M«T
i44>
COVS
f43'
RIM
MS
TAMB
145'
HCP
(47>
CH
(4?-
CRASH
(48;
OH
(51'
'.5C'
RIDE
(5?'
(54'
(53 ^
(56'
(55^
(58 l
(57 l
(5?'
(5K
ffiC
i
The numbers in ( ) mean the Key Numbers and the words below
them are the Triggers' names of the Voices.
Middle C Key
Fig d-2
46
Specifications
TR-707 RHYTHM COMPOSER
Memory Capacity 64 Patterns
(4 Pattern Groups x 16)
Tempo » - 38 to 250
Tracks 4 tracks
{ I to IV tracks up to 998 bars)
Step number (per bar! 1 to 1 6 steps
Drum Voices (15 Voices)
Bass Drums (1 and 2)
Snare Drums (land 2)
Low Tom
Mid Tom
Hi Tom
Rim Shot/Cow Bell
Hand Clap/Tambourine
Closed/Open Hi-hat
Crash Cymbal
Ride Cymbal
Total Accent (weaker, stronger)
Controls & Indicators
Start Key
Stop Continue Key
Shift Key
Main Keys (1 to 16)
Clear Sutton
In Pattern Mode
Scale Button
Last Step Button
Instrument Select/Guide Button
In Track Mode
Back Button
Forward Button
Last Measure Button
Shuffle/Flam Button
Tempo/Measure Button
Enter Key/Accent Key
Pattern Group Buttons (A, B, C, D)
Shift Function
MIDI Channel Button
Sync Mode Button
Memory Cartridge Key
Track Selector Buttons (! to IV)
Pattern Mode Button
Track Mode Button
Tempo Knob
Accent Level Knob
Bass Drum Level Knob
Snare Drum Level Knob
Low Tom Level Knob
Mid Tom Level Knob
Hi Tom Level Knob
Rim Shot Level Knob/Cow Bel! Level Knob
Hand Clap/Tambourine Level Knob
Hhhat -Level -Knob
Ride/Crash Cymbal Level Knob
Volume Knob
Display Window (Rhythm Pattern, Tempo/
Measure, Track Number, Mode sections)
Memory Cartridge Slot (for M-64C)
Rear Panel
Master Output (L. R/Mono)
Muiti Outputs
Bass Drum (1 and 2)
Snare Drum (1 and 2)
Low Tom
Mid Tom
Hi Tom
Rim Shot/Cow Bell
Hand Clap/Tambourine
Closed/Open Hi-hat
Crash Cymbal
Ride Cymbal
MIDI input
MIDI Output
Tape Memory /Sync
Save/Out
Load/In
External Control
Trigger Output (Rim Shot: +5V, 20ms puise)
Start/Stop (DP-2)
Sync (In/Out)
(1 : Run/Stop. 2: GND, 3: Clock, 5: Continue)
Power Switch
DC IN (for supplied AC Adaptor)
Power Consumption: 2.4W
Dimensions:
380(W) x 250(D) x 73(H) mm/
14-15/16" x 9-13/16" x 2-7/8"
Weight:
1 .5 kg/3 lb 5 oz
Accessories:
12V AC Adaptor
Connection Cord
Owner's Manual
MIDI
Options:
Pedal Switch DP-2
Memory Cartridge M-64C
fi
Pattern # :
3 6
soB,e ■ J\ } } J\
BANK :
PATTERN GROUP
SHUFFLE: 12 3 4 5
FLAM: 9 10 II 12 13
STEP
LAST STEP
CYMBAL
HIHAT
HCP/TAMB
RIM/COW
HI TOM
MID TOM
LOW TOM
SNARE DRUM
BASS DRUM
ACCENT
t 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
1 2 3 4 5 6-7
9 -10 11 12 13 H 15 16
Pattern # '.
3 6
Scale ■$}}}>
BANK :
PATTERN GROUP
SHUFFLE : 1 Z 3 4 5
flam: 9 10 11 12 13
STEP
LAST STEP
CYMBAL
HIHAT
HCP/TAMB
RIM/COW
HI TOM
MID TOM
LOW TOM
SNARE DRUM
BASS DRUM
ACCENT
1 ' 2 3 4 5 -6 7
9 10 11 12 13 14 15 16
! 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ■ 16
48
Pattern # :
3 . 6
Scale : J\ } } J*
BANK :.
PATTERN GROUP
SHUFFLE 11 2 3 4 5
FLAM: 9 10 11 12 13
STEP
LAST STEP
CYMBAL
HIHAT
HCP/TAMB
RIM/COW
HI TOM
MID TOM
LOW TOM
SNARE DRUM
BASS DRUM
ACCENT
12 3 4 5 6 7 8
9 U) 11 12 ■ 13 14 15. 16
12 3 4 5 6 7
9 10 11 12 13 14 IS' 16
Pattern # '•
3 E
S°ale : jj Jj J) j»
BANK :
PATTERN GROUP
SHUFFLE : 1 2 3 -4 5
FLAM: 9 10 11 12 13
STEP
2 3 4 5" 5 .7
g 10 11 12- 13 14 'IS 16
LAST STEP
CYMBAL
HIHAT
HCP/TAMB
RIM /COW
HI TOM
MID TOM '
LOW TOM
SNAHE DRUM
BASS DRUM
ACCENT
2 3 4 5 6 7 8 9
10 11- 12 13 U 15 16
tf
ruiyumi inciuiiiiit:
model TR-707 MIDI Implementation Chart
Transmitted
Recognized
Remarks
Basic
Channel
Default
Changed
1 - 16
1 - 16
1 - 16
1 - 16
Memorized
Mode
Default
Messages
Altered
Mode 3
**************
Mode 1
OMNI ON OFF
MONO. POLY ignored
Note
Number
True voice
35-51. 54. 56
35-51. 54. 56 *
..■35^51. 54. 56 *
assigns to each
.rhythm voice
Velocity
Note ON
Note OFF
: 9n v -40-124
X 9n v=0
I v =1-127
X
n « - SF
After
Touch
Keys
Chs
X
y \
1
y !
Pitch Bender
X
>: 1
f
Control
Change
i
!
i
j
I
I
j
1
I
y
i
i
i
\
Prog
Change True =
X ' X
System Exclusive
| _
For rhythm seq
System Song Pos
Song Sel
Common Tune
: (c-3)
X
Z (0-3;
X
System Clock
Real Time Commands
■"■
Z SYNC mode *
Z SYNC mode ~
MIDI
MIDI
Aux Local ON OFF
Ail Notes OFF
Mes- Active Sense
sages Reset
X
X
**
**
X
X
X
X
Notes
* Recognszed note numbers can be assign
(35-98)
** If received when SYNC mode is MIDI.
2d by p
ane! operation.
Mode 1 : OMNI ON. POLY Mode 2
Mode 3 : OMNI OFF. POLY Mode 4
OMNI ON, MONO
OMNI OFF, MONO
TR-707
1. Track Playing
Operation Table
(The numbers at the right are the relevant pages in the manual.]
TRACK 32!
Display Action
T_ Number of the button
(corresponding Panel Descriptions)
2. Track Writing
SHIFT 241
TRACK 32
3. Pattern Playing
PATTERN 33
4. Step Writing
SHIFT 241
PATTERN | 33)
5. Tap Writing
SHIFT 241
PATTERN - 33
MOD*
tJUCfcKA»
wool
MOOC
utrt** (v*t
MOO€
sripwmt
WOO*
ftfwnt
-Recalling the Demonstration Program;
23
22
TRACK J32| I TRACK NUMBER I i 34 1
POWER ON 37
. Selecting a Parte
^^r,ji*w-:p^
Set the Composer to Pattern Writing pr Pattern Playing mode without
rhythm running.
PATTERN GROUP A-D 34 + MAIN KEY 1-16 I ~ 16
Set the Composer to Track Playing or Track Writing Mode.
SHIFT 24
TRACK NUMBER I —IV 34
22
Set the Composer to Tap-Writing or Step Writing mode,
„ _ ^ _ — .Scale
1. Setting the Scale
Set the Composer to Tap Writing or Step Writing mode.
1. Start the rhythm.
| START J 23 [
2, Set the Last Step.
U\ST STEP 27
MAIN KEY I-I6 I-I6
Set the Composer to Pattern Writing mode without rhythm running.
CLEAR 29
MAIN KEY I — IB I -16
Set the Composer to Tap Writing mode with rhythm running.
CLEAR 291
MAIN KEY i — 16 1-16
IS
Set the Composer to Pattern Writing mode.
| MAIN KEY l~iS|i~l6l_J MAIN KEY I - 16 1 1 — j~6? ' ENTER -j~j
The first and last pattern numbers of a Chain.
Cancel the Chain Function
MAIN KEY 1-16 1-16
ENTER 35
The number of the Pattern to be dropped.
29
Set the Composer to the Step Writing mode.
1. Select a location where you write your Pattern.
PATTERN GROUP A-D 34 + MAIN KEY 1-16 1-16
2. Clear the previous Pattern,
CLEAR 291
MAIN KEY I -16 1-16 Press the same Key pressed in step 1.
3. Start the rhythm.
START 23
4, Select a voice to be written,
a) Selecting a voice
INSTRUMENT /GUIDE 26 1
MAIN KEY I — 16 1 1 — 161
b) Selecting a voice to which you wish to write Flam.
INSTRUMENT/GUIDE 1 26[
MAIN KEY 3-6 3-8 MAIN KEY 3-6 3-6
c) Selecting a stronger or weaker accent.
INSTRUMENT/GUIDE 26)
ACCENT 351
5, Select the steps where you want the drum voice.
MAIN KEY I !
MAIN KEY 16 16
When writing a drum voice.
The voice ^ The voice is
* is written
not written
Indicator lights up) (Indicator goes out)
When writing accent.
Weaker accent-* Stronger accent~»-without accent-
(Indicator lights up) (Indicator goes out)
6, Repeat the procedures 4 and 5 as many times.
20
Tap Writing
Set the Composer to Tap Writing mode.
1 , Select a location where you write your pattern.
PATTERN GROUP A-D 34 + MAIN KEY 1-16 I~f6'
2. Clear the previous Pattern,
CLEAR 29
MAIN KEY 1-16
Press the same Main Key
16 as pressed in step 2.
3, Start the rhythm
START 23
4. Tap in the rhythm of the Rim Shot on Main Keys,
a) Usual Tap Writing
MAIN KEY
16 !■
b) Tap Writing of voice with Flam. (SD. LT, MT, HT)
SHUFFLE/FLAM 30
MAIN KEY 3-7 3-7
c) Tap Writing of accent.
ACCENT 35
• Weaker accent — ^Stronger accent-
• Turning On/Off of guide crotchet rim shot.
In Tap Writing mode
INSTRUMENT/GUIDE 26
Guide On
Guide Off
20
•iSelectrng a Snore Drum with Flarn jSDj J^Dg)^
mm
Set the Composer to Pattern Writing mode.
SHIFT 241
INSTRUMENT/GUIDE 26
Snare Drum 1
with Flam
Snare Drum 2
with Flam
Bss&ia&as-is
20
'mimmmmmmm
Set the Composer to Step Writing mode.
FLAM/SHUEELE 30
MAIN KEY 9-13 9-13
MAIN KEY 9 = Flam OFF
Set the Composer to Step Writing mode.
FLAM /SHUFFLE 30 1
MAIN KEY
•5 1-5
MAiN KEY 1 "Shuffle OFF
Set the Composer to Pattern Writing mode.
1. Assign a new location (Pattern Number)"'
PATTERN GROUP A~D 34 + MAIN KEY 1 — IS 1-16
2. Assign your source Pattern, then execute copying.
SHIFT 24
COPY (MAIN KEY 11) 11
PATTERN GROUP A~D 34
MAIN KEY 1-16 1-16
ENTER 35
28
1. Select a Pattern to be played.
PATTERN GROUP A-D 34 + MAIN KEY 1-16 1-16
2. Start the rhythm.
START 23
The rhythm pattern will repeat until the Stop Key is pushed.
3. Stop the rhythm.
I STOP/CONT i2z|
5c»Kttwiig§
1 . Assign the block to be played.
MAiN KEY 1-16 1-161
MAIN KEY 1-16 1-16
2. Start the rhythm.
I START 1 23 1
^Crac&iVtfrrtihgl
1. Set the Composer to Track Writing mode.
SHIFT 24
TRACK 32
2. Select a Track to be used.
SHIFT 241
TRACK NUMBER I ,U\ III or IV 34
3. Clear the existing Patterns written in the Track,
TRACK CLEAR 29!
TRACK NUMBER I .11.01 or N 34
4. Start the rhythm.
START 23
5. Select the Patterns to be written into the Track,
a) Writing single Patterns.
22
PATTERN GROUP A-0 134 + MAIN KEY 1-16 1-16
b) Writing Chained Patterns.
I PATTERN GROUP A-D 1 34 1
MAIN KEY 1-16 1-16
MAiN KEY 1-16 1-16
6. Execute writing Patterns.
ENTER 35
7. Repeat procedures 5 and 6 as many times.
8. Stop writing.
STOP/CONT 22
1 . Set the Composer to Track Playing mode.
TRACKi 32
2. Select a i rack to be played.
SHIFT 24
TRACK NUMBER I - !V 34
3. a) Starting to play from the 1st bar.
START 23
b) Starting to play from the bar you like.
Set the bar you like
23
SHiFT 24
MAIN KEY 1-10 1-10
ENTER 35
Bar number
Continue Start.
I STOP/CONT 1 22 1
Set the Composer to Track Playing or Track Writing mode.
1. SHIFT 24 [
MAIN KEY
1-10
1-10
ENTER
35
2. Forward a Bar
3.
Quick Forward
FWD |27| ■ ' — l
4,
Back-up a Bar
5.
Quick Back-up
BACK |28l ' ' — '
24
EDIT FUNCTIONS
Set the Composer to Track Writing mode.
1 . Set the Bar where deleting starts.
ENTER 35
Setting the Bar number.
2. Set the Bar where deleting ends and execute deleting.
MAIN KEY
1-10
1-10
ENTER
35
Setting the Bar number.
25
sfn'SBFti
Set the Composer to Track Writing mode.
1. Set the Bar after which you wish to insert a Pattern.
Setting the Bar number.
2. Select the Pattern to be inserted.
PATTERN GROUP A-D 34 MAIN KEY 1 — 16 1 1 — 16|
3. Execute inserting.
SHIFT 241
INSERT (MAIN KEY 12) 12 ENTER 1351
25
mmmmmmmmsMmmMmmmmmmm
Set the Composer to the Track Writing mode.
1. Assign the Bar after which you wish the new pattern to begin.
ENTER 35
Setting the Bar number.
2, Assign the starting Bar number and ending bar number.
SHIFT 24
COPY
{MAIN KEY 11)
MAIN KEY
1-10
1-10
ENTER
35
Setting the Bar number.
MAIN KEY
1-10
1-10
ENTER
35
Setting ending Bar number.
28
^Setting a MIDrChannal (one CH for both, receive and send) ■y?t : y;i:>,- : > "■
Set the Composer to Track Piaying mode,
1. Set a MIDI Channel (1 to 16).
SHIFT 24
MIDI CH 30 MAIN KEY 1-16 1-16
/ / I (J
MIDI Channel
42
Setting OMNI ON or OFF " " -.
Set the Composer to Track Playing mode.
1 , Select OMNI ON or OFF mode. Omni qn/OFP indication
SHIFT 241
MIDI CH 30 ENTER 1 35 • "
{"—" lights up when OMNI ON)
OMNI ON
OMNI OFF
n
W««UM
m
43
Key Number Assignment 1 (to the Composer)
Set the Composer to the Track Playing mode.
1. Set the Composer ready to be assigned Key number.
SHIFT 24
MIDI CH 30 MIDI CH 30
2. Set the same Key number as MIDI out
[INSTRUMENT/GUIDE J26| + j ENTER J35J
Key numbers of Ml Di out
U-L
The numbers in ( I are the Key numbers.
Middle C
44
Set the Composer to Track Playing mode.
1. Set the Composer to Key Number Setting mode.
SHIFT 24
MIDI CH [ 30 MIDI CH 301
2. Clear the previous Key number assignment.
CLEAR 29
3. Assign a Key number to each voice.
MAIN KEY 1-16 i 1-161
Ssnd NOTE ON of a Key number to MIDI IN.
A Key number ^The entered Key _.
is entered. number is cancelled]
4. Leave the Key Number Setting mode.
ENTER 35
'*ewl
Set the Composer to Track Playing mode.
1. Changing Trigger Out.
SHIFT 24
MID! CH 30 INSTRUMENT/GUIDE 26
c
Output to
MIDI Out
Output to Internal
Sound Source
45
Set the Composer to Track Playing mode without rhythm cunning.
SHIFT 24
MIDI CH 39 LAST STEP 27
Key Assignment
;i
The numbers in ( } are Key numbers. Middle C Key
Key Assignme
nt2
* Si IS
"'""""" n
™ a is s
11 — 111 1 il —
The numbers in ( ) are Key numbers.
Middle C Key
J
fChf'nging Sync Modes -\ .. '-,
46
.;%!
m^m
Set the Composer to Track Writing mode.
1, Enter to the Sync mode.
SHIFT 24 1
SYNC 31
— DIN Sync-
-» Tape Sync
MIDI Sy
1C _» Internal _^
(non Sync mode)
S-o'
C _ L
-' L
c
j ~ n
'<_ U
38
Memory Cartridge
giiiiiiii^iai^^g^^&^i^ r^j^^s^
Set the Composer to Track Playing mode.
1. Changing Memory Banks,
,;:v;:;sbinj:&.;Loading
SHIFT 24 1
ENTER 35
Memory Cartridge
Bank A
I \
Indicator
glows red
\ I
Memory Cartridge
Bank B
Indicator
glows green
)
internal
Memory
l \
Indicator
goes out
\ 1
m
35
Set the Composer to the Track Piaying mode,
A. Interna! Memory — • Memory Cartridge A or B Bank.
1. Set the Protect Switch on the Memory Cartridge to OFF.
2. Select either Memory Cartridge A or B Bank.
3. Save the data in Internal Memory to the Memory Cartridge.
SHIFT 24
COPY
(MAIN KEY !D
Internal Memory Bank
(MAIN KEY 1)
ENTER
35
B. Memory Cartridge A or B Bank
1. Select the Internal Memory.
Internal Memory
SHIFT 24
COPY
(MAIN KEY 11)
Memory Cartridge A Bank
(MAIN KEY 2}
ENTER j 35 [
SHIFT 24
COPY
(MAIN KEY 11)
ENTER I 35|
Memory Cartridge B Bank
(MAIN KEY 3)
36
A, Saving
B. Verifying
Setting File Number (Skip it, if you
ENTER 1 35! ^° n0t want t0 SBt a f " e number -'
SHIFT 241
VERIFY (MAIN KEY 15) 15 j ENTER 351
C. Loading
32
34
ENTER 35
Assigning File Number (Skip this if
you do not need this.!
Leaving Tape Interface mode.
MAIN KEY 1 1
o o o
u u u
•File Number (1 to 99) or no indication.
Save
Verify
Load
Pass
Found
C _ Error
LI r
Rhythm machine .
model TR-707 MIDI Implementation
TSAK5M1TTTH DATA
Statu*
1001 nitr
Eactnd
Okkk kkkt
100! Minn Okkk kkkk
1111 DOIO Da*, tin
Third
0000 oooo
•»»» T7Tt
tilt 1000
nil ioid
IIII 1011
lilt HDD
till 0000 DtOO 0001 Qui mi
ill) mil ieox)
N*la OFF «|
kkkkkkk - 36-Ei.14.be »5
Nate 01. a |
kkkkkkk - 55-SS, 14,56 e>$
»«.»»»* at 40 - 184
Baa* •■ill tan Palmar •!
•■«■■•■ Leeei aim II leant
mrryrr' Wait alga ([leant
Sent" leleti bj
Him' » - S (track «)
TlBlat Claek ae
Sun
Cant lava
Slap
Base BBS*
Seaitanca Din
CEacJatlvi aantii)
Naiaa: Ml R* calved chaane t ■ aan h* cheated i* 1 - IE br lb* Irani
Banal. When lb* »*■* t la a»aUa*. Ika ttxnnil la aat la
till laal channel.
■! taiiinlid ah lie la the Ttaak rU» a»de,
*a» af ika her aaaaart US - it) •»> a. ...iimi t. M[i ,
IntlrBaant kr panel eperallee, ead then Ika , ■m .,
■annul.
Or U la* i 17, received a* la BBaaert ara a*a lined a> la 1 lava
kkkkkkk lailraatal
•1 Tranaaltted ebanna I a can he ekanaad ta I - IE by th* irant
panal. ethen the aaaar la apptiai, tha ckaanal la aat ta
tha iact ckaanal.
■2 Khan tka ataaaura aaMtr It aat.
■3 Whan tka track ■ it aat.
as
Baai braa l
as
37
Rla Skat
31
ftaara Dra» 1
as
Band CI at
Snare Bran t
41.43
U* Tea
42.44
Claaai Mi-Mat
41.47
■ 14 Tea
4E
Dean Mi-Mat
41.30
Nlak Taa
4B
Craah Crab a I
114a Create!
■4
laakiirlai
IE
Caaba ii
Ika Mala OFF bmi
»3 Batanlcarf ahlla la STOP af ika Track Flar M4*.
■4 Whan Ika SYKC aw4a it at MIDI.
track «
I
a
3
■lltlll
1
2
3
3.
While u tka Ta»a later lata aa4a. all MIDI mi
layered.
MAkBSMAKJKC COMMWICAT10K
liar> Mad*
Srnchrenlaad «Mh
Internal Intarna) leap* (Jack
MIDI Bad* received Halm clack
DIN aa*a Baa I live ain af tha BIN clack
as Ha la auahara arc aaelrned at lallaai:
5a 1 1 In i A Sat tin | B
Kar Maaa kkkkkkk kkkkkkk
Baa* 4 ma )
as
Baaa 4run 2
ac
37
Bla ihat
37
Snare 4m* I
31
3B
Man* clap
it
Snare dma 2
40
La* taa
4!
Claaa4 H>-hn
42
Mid taa
46
0»*n Mt-kat
46
Hitk taa
4B
Craah crabml
46
aid. c ratal
E)
Taabeur in*
Caakell
E£
44
Sat tint A: Mara* I.
Sattlnt 8: Vhan Ihe -MIDI ' than 'LAST STEP' anttani ara
treated ahlla praaalnt tb* 'SHIFT* bultan.
KCOOVIZED IECEIVE DATA
Daecrlp tlen
1001 hub Okkk kkkk Ovwv »»»»
10 J l kbbh
toil hkkk
01 1 1 tlOD
Bill 1101
MOO OOOC
0000 0000
1111 0010 Daaa ain Brrr vtty
1111 0011 Baa* aaaa
mi 1000
mi leso
in i ion
mi iioo
1111 DODO BIOD 0001
itu iiii arm
Mata m al
kkkkkkk - ab-Gl.S4.SS -2
vvnwa* a J - |27
CMHI OFF
Oatk'l OK
Sana Pea 1 1 la* Pain tar »3
"«««: Laait alpnlflcanl
rrtfTTT- Mac l iinlllcui
Stmt Salact aa
aaaaaaa ■ track ■
Ttalm Clack *u
Start »j
Caatlna* B4
Slap bm
Bbbb bbbb
Kaaaaact Data
<£zclail*a aaaaaac*}
a. 1 Naaaapc t»»e
3. I. 1 Kant ta aand alii* OfSF)
■CI* Daacrlptlan
a Hit BOOS Cacluaiaa atatai
k 010C B091 Ha land IS *
c 0101 000S Ovarii len ee4c
4 1111 Bill bid at Spa taa Eacluaia
3. 1.2 Betuttl a lili
Bpte
OKF)
Setcrlpiien
a 1111 BOOO EaclBiiva a la tut
a 0100 0001 Salan* 10 a
a DIOt DOOI Oparallan cada
4 1111 0)11 End al Era lea Eacluaia
Itu
CDAT)
Deacrlptlan
a 111! 0000
k 0100 0001
a 0101 0010
d 0000 DOIO
a 0100 annn
1 BOOO aaaa
MOO tTtr
0000 BBBB
•ooo rrrr
4 Oaaa aaaa
a 111! Sill
Sadat iara mui
Baltnd 10 •
One re tlen tad*
Faraal ir»a
Black ■ <B - 14)
112 4a ta brtat CXEE hrlei af nrnatmi
Chad aaa ffar preeedlai BIS 4ata kyiaa)
Sad af Spa taa Eaclailwe
Mala i
Saaaal tralaa af tka all hrtai la 4ata aad tka check aaa
be B {? kit*).
ftvta
0»AS>
tWatrl»tlcB
a mi oooo
fc 0100 0001
c 0101 0011
4 mi Bin
Katlaalwa a la taa
■aland ID ■
Baa rat lea cada
Bad at Bra taa Exclaiiva
3. I.S Can Oaaa
Br la
Baacrlptlsa
a mi oooo
» oioo oooi
a 0101 0100
d ill) Dili
t*tlecl«e ate taa
Ralaad ID »
lb>a rat taa cada
End af Sri tan Eaclaalva
a. 1. t E»« it (II*
Brl.
CEOF)
Duct »( lion
■ III! 0000
b OtOO ODDI
c SID! OIDI
4 llll QUI
Eaclttalva itiiua
B*U*4 IB ■
DurlUin ca4a
En4 •( SriKi Eaclutlaa
3. 1.1 Caaa> aaisaii
i> atrar CEHHJ
* tin oooo
a OI0D DOQ]
C Dtlt B001
4 Sill 0111
3. t. B lil>KI«
• Ittl B000
» 0100 0001
e Oil! 0000
4 HI) 0111
Eadatlva lUUi
Ral*R4 id ■
Oaaratlaa a*4a
In i •( liilia Eaclaalva
OUC3
Daacrla Uh
laclail>i lUlu
Balaa4 ID ■
0»ar»il»» a*4*
Ea4 a I Sji taa Eaalaaiva
3.3 &**■*•<* at aaaaaaa lot la*
3.3. I Vaa* tba BBF It rmnltai
a Hf i
a DAT :
Oit s
PAS I
SAT :
EOF :
PAS :
Sanaa I a Mia
Dm la
Cantlaaa
Aaknaalaif*
t (U tla*aa>
t
Data
1114 af Flli
Aakaaala4f*
(raaa l»a*J
(traaialttaO
Elraaaaitta*)
traaiWaa)
<traataitta41
Ctrwaailltaa)
(raaal*a4>
3; 3. 3 Wtan 111* WSF U
a 1ST i
t KF : '
c DAT :
OfT !
FAS i
4 DAT :
EOF :
FAS i
aunt la Sana 1 a tlla
fta«utat a Flit
Data
Cantlaaa
acknaalaaaa
: (14 llm)
Data
In* af Ilia
Eraea lv*4)
ttraaiBlttai)
(raaaKac)
traea Ivaal
luiiiai! t»l)
(ra«.lvi4>
(raat l*aa>
(traaaalttap)
3. S. 3 Vaan im BSF t> ra»a i«a« »l la irrar.
a VSF : Want ta Sand a f I la Eras* 1* a 4)
I EJC ! Rajaetian Etranaal t ta4!
(TBI aaauanca ail) abert tba* ratura ta
na/aat ififlllu. )
3.2.4 Whan tbi B3F It fiiil'M vlth arfar.
a KQF ; Raa.ua> i a tlla (raaa I»a4>
a KJt : Rajattlan Etraaaali ta4)
(Thi iiaiinti alii abaft tbai ratura ta
naraal aaaratlan. )
3.1.5 Waaa iba ESS It raaaialta4.
DAT
Data
{traaa>ltta4>
OTT-
Cast lima
(Uinial I la 4)
ERS-
Caaaaunleat laa arrar
(racalva4>
DAT
Data Caaaai klaak)
KraajaaltlaO
CXT
Can Una a
ttraaaal tta4)
3.3.6 Vaa* OAT ar alkaf* It raaaivad «IU arfara.
DAT : Data trnaalaaa)
ESS : Caaaaaaleatlaa arfar ttraaaal I ta4)
Tat aall all! aaaae I ta raaataa tba araolaat DAT.
^Roland
[^Roland
10666
UPC 10668
1^ Roland